Computational Behavioral Strategy

Theoretical specifications and conceptual frameworks demonstrating how Behavioral Strategy principles could be implemented in AI/ML systems and computational environments.

Overview

Note: The specifications in this section are theoretical blueprints and conceptual frameworks. They are designed to guide future implementations but do not represent existing systems or APIs.

This section provides detailed specifications and computational models for applying Behavioral Strategy, including:

  • Prediction API Specifications: Theoretical REST and streaming API designs for behavior prediction
  • Scoring Algorithms: Conceptual quantitative models for measuring behavioral fits
  • System Architectures: Proposed designs for real-time behavioral state monitoring
  • Integration Patterns: Ontologies and frameworks for potential system integration

Available Resources

Behavior Prediction API Specification

Theoretical API specification demonstrating how the Behavioral State Model could be used for predicting user behaviors with mathematical formulations, endpoint designs, and example integrations.

BSM Real-Time Predictor

Conceptual architecture for how real-time behavior prediction could work with streaming data processing, adaptive learning, and intervention triggering.

BSM-Behavioral Strategy Ontology

Visual and computational ontology mapping the Behavioral State Model to Behavioral Strategy concepts with RDF/OWL representations and integration algorithms.

Key Features of These Specifications

  • Mathematical Precision: Rigorous formulas and statistical validation methods
  • Implementation Guidance: Example architectures and deployment patterns
  • Language Examples: Conceptual code in Python, JavaScript/TypeScript, R
  • System Design Patterns: Theoretical streaming and real-time processing architectures
  • ML Integration Ideas: Compatibility concepts for various ML frameworks

Conceptual Usage Example

The following example demonstrates how a BSM-based prediction system might work in practice:

# Hypothetical usage - no actual implementation exists
# This shows how the Behavioral State Model could be applied

# Theoretical behavioral state assessment
behavioral_state = {
    "personality": 7.5,      # Aligns with user's values
    "perception": 6.0,       # Believes behavior is valuable
    "emotions": 5.5,         # Neutral emotional state
    "abilities": 8.0,        # Has necessary skills
    "social_status": 6.5,    # Social position supports
    "motivations": 7.0,      # Motivated by goals
    "social_environment": 6.0,  # Moderate social support
    "physical_environment": 8.5  # Environment enables
}

# Theoretical prediction calculation
min_component = min(behavioral_state.values())  # 5.5 (emotions)
avg_component = sum(behavioral_state.values()) / len(behavioral_state)  # 6.81

# BSM principle: behavior unlikely if any component < 3
if min_component < 3:
    prediction = "Behavior blocked by limiting factor"
else:
    # Weighted calculation considering minimum component rule
    likelihood = (min_component * 0.3) + (avg_component * 0.7)
    prediction = f"Behavior likelihood: {likelihood:.1%}"

Theoretical Integration Patterns

How BSM Could Work with Machine Learning Pipelines

# Conceptual example - shows potential integration pattern
# No actual implementation exists

# Theoretical BSM feature extraction
def extract_bsm_features(user_data):
    """Extract the 8 BSM components from user data"""
    return {
        'personality_score': analyze_personality_traits(user_data),
        'perception_score': assess_beliefs_and_attitudes(user_data),
        'emotion_score': evaluate_emotional_state(user_data),
        'ability_score': measure_capabilities(user_data),
        'social_status_score': analyze_social_position(user_data),
        'motivation_score': quantify_motivations(user_data),
        'social_env_score': assess_social_context(user_data),
        'physical_env_score': evaluate_environment(user_data)
    }

# Could be used in ML pipelines for behavior prediction

Potential LLM Integration

# Theoretical prompt enhancement using BSM
def enhance_prompt_with_bsm(base_prompt, behavioral_state):
    """
    Enhance LLM prompts with BSM context for better behavior prediction
    """
    bsm_context = f"""
    Current Behavioral State:
    - Identity factors: {behavioral_state['identity_score']}/10
    - Context factors: {behavioral_state['context_score']}/10
    - Limiting component: {behavioral_state['min_component']}
    
    Consider how these factors affect behavior likelihood.
    """
    return base_prompt + bsm_context

Theoretical Performance Targets

These are hypothetical benchmarks for what a BSM-based system might achieve:

Component Target Metric Rationale
Prediction Accuracy >80% Based on 8-component comprehensive assessment
Component Assessment <100ms Simple scoring calculations
State Updates Real-time Dynamic behavior states require continuous updates
Intervention Timing <1 second Quick response to state changes

Next Steps


← Back to Behavioral Strategy