Quibi (Behavior Selection Failure) #
Jason Hreha·
Updated July 4, 2026
What was selected (and why it misfit) #
- Selected behavior: Passive short-form video consumption (adapt TV for mobile).
- Misfit: Mobile users exhibit interactive, lean-in behaviors (tap, swipe, game, story interactions).
Consequences #
- Low engagement despite high production; misalignment with device usage norms and creators’ strengths.
What should have been selected #
- Mobile-native interactive storytelling with frequent user input; partnerships with interactive/gaming creators.
Lessons #
- Start from device-context behaviors; optimize content/flows for the dominant interaction pattern.
- Behavior selection precedes content and production value.